Tom Clancy's Rainbow Six Siege fields
Field names are scoped to this game: the same name in another game is a different quantity. `min` and `max` are the bounds a value must fall inside to be accepted, not the range the game uses.
| Field | Type | Unit | Bounds | Applies to | Facts |
|---|---|---|---|---|---|
| weapon.damage | number | hp | 1 – 500 | weapon | 268 |
| weapon.pellets | number | count | 1 – 32 | weapon | 11 |
| weapon.rate_of_fire | number | rpm | 1 – 2000 | weapon | 88 |
| weapon.mobility | number | index | 0 – 100 | weapon | 88 |
| weapon.ads_time | number | ms | 1 – 3000 | weapon | 129 |
| weapon.reload_time | number | s | 0.1 – 30 | weapon | 157 |
| weapon.magazine | number | rounds | 1 – 300 | weapon | 88 |