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Tom Clancy's Rainbow Six Siege fields

Field names are scoped to this game: the same name in another game is a different quantity. `min` and `max` are the bounds a value must fall inside to be accepted, not the range the game uses.

FieldTypeUnitBoundsApplies toFacts
weapon.damage number hp 1 – 500 weapon 268
weapon.pellets number count 1 – 32 weapon 11
weapon.rate_of_fire number rpm 1 – 2000 weapon 88
weapon.mobility number index 0 – 100 weapon 88
weapon.ads_time number ms 1 – 3000 weapon 129
weapon.reload_time number s 0.1 – 30 weapon 157
weapon.magazine number rounds 1 – 300 weapon 88