Marvel Rivals fields
Field names are scoped to this game: the same name in another game is a different quantity. `min` and `max` are the bounds a value must fall inside to be accepted, not the range the game uses.
| Field | Type | Unit | Bounds | Applies to | Facts |
|---|---|---|---|---|---|
| ability.cooldown_s | number | s | 0 – 600 | ability | 321 |
| ability.recharge_time_s | number | s | 0 – 600 | ability | 43 |
| ability.duration_s | number | s | 0 – 600 | ability | 126 |
| ability.stun_duration_s | number | s | 0 – 60 | ability | 23 |
| ability.slow_duration_s | number | s | 0 – 60 | ability | 27 |
| ability.attack_interval_s | number | s | 0 – 60 | ability | 68 |
| ability.damage | number | damage | 0 – 2000 | ability | 332 |
| ability.healing | number | health | 0 – 2000 | ability | 46 |
| ability.bonus_health | number | health | 0 – 5000 | ability | 89 |
| ability.barrier_health | number | health | 0 – 5000 | ability | 19 |
| ability.energy_cost | number | energy | 0 – 20000 | ability | 85 |
| ability.ammo | number | rounds | 0 – 1000 | ability | 34 |
| ability.charges | number | charges | 0 – 30 | ability | 46 |
| ability.fire_rate | number | rounds/s | 0 – 100 | ability | 36 |
| ability.range_m | number | m | 0 – 500 | ability | 112 |
| ability.radius_m | number | m | 0 – 200 | ability | 55 |
| ability.dash_distance_m | number | m | 0 – 200 | ability | 45 |
| ability.falloff_start_m | number | m | 0 – 200 | ability | 39 |
| ability.falloff_end_m | number | m | 0 – 200 | ability | 39 |
| ability.falloff_remaining_pct | number | % | 0 – 100 | ability | 39 |
| ability.projectile_speed | number | m/s | 0 – 1000 | ability | 100 |
| ability.dash_speed | number | m/s | 0 – 500 | ability | 23 |
| ability.movement_boost_pct | number | % | 0 – 500 | ability | 40 |
| ability.slow_pct | number | % | 0 – 100 | ability | 33 |
| ability.damage_boost_pct | number | % | 0 – 500 | ability | 20 |
| ability.damage_reduction_pct | number | % | 0 – 100 | ability | 17 |
| hero.health | number | health | 0 – 5000 | hero | 65 |
| hero.movement_speed | number | m/s | 0 – 100 | hero | 0 |