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Marvel Rivals fields

Field names are scoped to this game: the same name in another game is a different quantity. `min` and `max` are the bounds a value must fall inside to be accepted, not the range the game uses.

FieldTypeUnitBoundsApplies toFacts
ability.cooldown_s number s 0 – 600 ability 321
ability.recharge_time_s number s 0 – 600 ability 43
ability.duration_s number s 0 – 600 ability 126
ability.stun_duration_s number s 0 – 60 ability 23
ability.slow_duration_s number s 0 – 60 ability 27
ability.attack_interval_s number s 0 – 60 ability 68
ability.damage number damage 0 – 2000 ability 332
ability.healing number health 0 – 2000 ability 46
ability.bonus_health number health 0 – 5000 ability 89
ability.barrier_health number health 0 – 5000 ability 19
ability.energy_cost number energy 0 – 20000 ability 85
ability.ammo number rounds 0 – 1000 ability 34
ability.charges number charges 0 – 30 ability 46
ability.fire_rate number rounds/s 0 – 100 ability 36
ability.range_m number m 0 – 500 ability 112
ability.radius_m number m 0 – 200 ability 55
ability.dash_distance_m number m 0 – 200 ability 45
ability.falloff_start_m number m 0 – 200 ability 39
ability.falloff_end_m number m 0 – 200 ability 39
ability.falloff_remaining_pct number % 0 – 100 ability 39
ability.projectile_speed number m/s 0 – 1000 ability 100
ability.dash_speed number m/s 0 – 500 ability 23
ability.movement_boost_pct number % 0 – 500 ability 40
ability.slow_pct number % 0 – 100 ability 33
ability.damage_boost_pct number % 0 – 500 ability 20
ability.damage_reduction_pct number % 0 – 100 ability 17
hero.health number health 0 – 5000 hero 65
hero.movement_speed number m/s 0 – 100 hero 0